Categories
Mobile Application Development University

Exams, Downloads and Development

It’s been a while since I’ve posted, but at least that shows I’ve been busy :).

Last Monday I had my exam for Quantitative Methods for Computing, having spent the previous weekend solidly revising I think it went pretty well. Not as badly as I’d expected, not as well as I’d hoped but good enough to get me a good grade in the module overall I think.

Since then I’ve been working on some of my applications. I’ve implemented Photo Highscores into Sweepy Cleaner and Evil Squash 2 and got a lot of the features working in my Hull Computer Science Blog application which displays the blogs of all the computer scientists at my university as well as shows off some featured applications by students in a random order and allows users to go directly to their Marketplace page to download them.

Speaking of the marketplace I’m very happy to announce that Sweepy Cleaner has had over 200 downloads already — 218 to be precise — and has been enjoyed and reviewed by people as far away as America and Australia. ūüôā

Tomorrow I have my programming 2 examination, having looked over the previous 3 years’ past papers I don’t think I have anything to worry about. Programming the apps I just mentioned has almost been like revision —¬†there’s¬†nothing quite like doing something in order to revise it.

Thats all for now,

Danny

Categories
Mobile Application Development

Evil Squash for Windows Phone 7 Usage Statistics at (just over) 100 Downloads

I’ve always quite enjoyed reading Rick Brewsters¬†usage statistics blog posts for Paint.NET¬†so I thought it might be interesting to write a similar post about Evil Squash on the Windows Phone 7 Marketplace. I reached a milestone earlier this month of 100 downloads (not bad for an application that was originally intended to only be part of my coursework.) So here it goes:

Downloads by Market (Country)

Unsurprisingly most of my Downloads are from the United Kingdom with 56 out of a total of 112 coming from the UK.

Just behind this is the United States with 51 Downloads.

The third and last market with any downloads is rather surprising, Hong Kong with just 5.

Interestingly enough, though the app is available in Canada and Australia not a single download has taken place in either country.

Downloads by Day

As you can see from the feature image of this post most people downloaded the app immediately after its¬†availability, probably due to being high in the “new games” section of the marketplace. Since then downloads have¬†slowly¬†trailed off, but this is to be expected.

The Future

Having started the application off as a Silverlight based app I have decided to move over to XNA which will more easily allow me to more easily¬†implement¬†some more of the features I want to be in the game (including the AI doing their own moves, Animations etc). The only issue is, I’ve never used XNA… yet. So I’m steadily¬†learning from Rob Miles XNA 4.0 book.

The next version of Evil Squash will also have social network integration so you can boast of your wins.

Thats all for now,
Danny.