Here’s a badly taken photo of Hull’s Paragon Interchange Station, taken whilst waiting for my train home
Friday was our final day at University and consisted of a Lab session and a Tutorial in which we talked about the coursework for ACW 2 for Programming 2 — A.K.A. Sweepy Cleaner. Almost as soon as the Tutorial was over I was on my way to the station to head home for two weeks off, well deserved after a busy term.
In an attempt to keep on top of work and hone my skills as a Software Engineer I have lined up a few projects for myself, to be completed over Easter.
The first of my Projects is to design and develop a custom website front-end and back-end content management system for a local bee keeper who offers Bee Keeping courses, bees for sale, honey products and a range of soaps and lotions. The system will need to allow the customers to edit their product ranges and content on their pages, it will also need to provide an attractive interface to customers and be SEO friendly in order to rank well on Google Searches for Bee related terms.
The Content Management System will be a fair bit of work, but fortunately I can use my previous experiences on projects such as Worldwide Lighthouses in order produce a better system, I also enjoy making user interfaces — particularly for the web, so I’m looking forward to working on this project and hopefully making my customers happy.
My second project is to complete Worldwide Lighthouses, a website run by my brother which uses a custom made CMS (Content Management System). Due to a data loss around Christmas a lot of the workings of the site remain unfinished, hopefully by the end of Easter all functionality of the previous website will have been restored and even improved upon.
My third project is for my lecturer, Rob Miles, and is to produce an application for the Windows Phone 7 platform which uses the MetaBlogger API to allow people with blogs on blogger and other services to upload, view and edit posts on the go.
My fourth and final project is to create an Augmented reality game. It’s based off of my original proposal for three thing game — a Tower Defence game which turns into an First Person Shooter once the enemy reaches the end of its route.
My aim is to have the “map” for the tower defence section of the game to be the actual location of the player, complete with enemies actually following the real roads to get to them, I will do all this using the Bing Maps API. The FPS section will use the image produced by the back-facing camera as the background and the user will have to occasionally point their phone to the sky to fight back helicopters, and point it straight forward to take on Soldiers and Tanks. I think its an interesting concept, will be fun to play and is certainly technically interesting and possibly challenging to produce.
Expect to hear more about these projects soon!